Could Nintendo follow the same strategy with the Wii U that they are using for the 3DS?

Imagine a New Wii U. It would have a faster processor and more powerful specs in general than the original. Just like when comparing the 3DS to the New 3DS, the New Wii U would have faster navigation through its menu screens, Miiverse, eShop, downloads, and Internet in general. By the way, does the New 3DS achieve this solely through having a faster processor or does it upgrade from wireless N to AC?
 
The New Wii U would be completely compatible with all existing Wii U and Wii games and accessories, but of course there would also be games that take full advantage of the extra power and would be exclusively for the New Wii U. Other games may still benefit from the extra power, yet would still be capable of playing on the original Wii U (again, just like with the New 3DS). Another big change could be allowing the New Wii U to use the SD Card slot the same way that it can use external hard drives (perhaps even adding an extra SD Card slot and/or native SDXC compatibility).
 
Finally, released along with a New Wii U would be a New GamePad. Nintendo’s higher capacity 2550 mAh battery would be included, there would be less lag while playing Virtual Console games, and two GamePads would be able to play together on the same New Wii U system. When you think about it, anyone who upgrades to a New Wii U would have two GamePads if they don’t sell off their old system. Any changes to the physical design of the New Wii U GamePad is where I run out of ideas, however I’m sure that Nintendo would not release a New Wii U without making some significant improvements to the GamePad. Perhaps an exclusive game would be packaged in with the console that not only takes full advantage of the New Wii U’s extra power, but also allows multiple GamePads to be used to play it.

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